![]() If only they are willing to spend more time in developing a title (like how paradox continually improve a title) instead of quickly moving to another game and leave imperfect games for $$$, it could be much better. debate), and it feels frustrating because while the game is serviceable and can be fun for hundred of hours, it is unfilled potential and Koei always fall short of greatness. The issue with RTK 14 is the lack of roleplay elements and cut content (eg. and it's extremely repetitive after 100+ hrs. The biggest issue with TW for me is how 99% of the battles that you are doing are basically sieging cities and waiting for your siege weapon to breach walls, like the fun part of TW is defensive siege battle and field battle, but in practice almost all the time you are just attacking cities with catapults. It's just like call of duty series where if you've played a couple you know all of them with few additions. Honestly the easy answer is play both like everyone else, if I have to pick one I will definitely pick this over TW3k because that's just another Total War game and I have played all of them already. Trying to compare them is like comparing all these different ww2 video game series. ![]() They are completely different thing, the only thing that is same between them are the historical period/setting. While rotk 14 is just another entry to the rotk series. So now I'm coming back to ROTK 14 and I'm enjoying it so far, and likely won't go back to TW3K again. But ultimately, for someone who's really after the setting and characters, TW3K proved lacking and I stopped playing it. I enjoyed my time with the game especially with a bunch of mods that complemented some of the game's shortcomings, for example by adding back 200+ historical characters that are missing. ![]() ROTK 14 unfortunately lacks this part which is the reason why I migrated to TW3K for a while. I played a crap ton of ROTK 13 because the RPG element especially shines for me given how much I love the characters and being able to actually interact with each and everyone of them was really amazing for me. The combat is also pretty straightforward and mostly comes down to numbers game: the unit with higher numbers (number of soldiers, atk, def etc) tend to win with some simple tactical manoeuvre possible (like circling behind enemy to cutoff supply route), but it's nothing compared to the counterpart.įor me, I love the ROTK setting to death and it's the only reason I even play either of these games. The strategy aspect are pretty simple: you choose from a small number of options to grow your city, conscript soldiers, and then go to war. On the other hand, Koei's games suffer heavily from their relatively small budget: there aren't even any unit differentiation (all solders model are spearman) but instead rely on formation to differentiate them. And the real-time combat is top-notch even among TW games. The diplomacy system is really well done for a TW game as well. Now moving onto gameplay, the factions in TW3K are more balanced for the sake of gameplay each faction has a large number of units and buildings There is a decent progression system as your faction gradually grows stronger by unlocking for tech, reforms, stronger units etc. So you will never be able to get the full picture and many of the historical characters will be missing. You don't even get to the "three kingdoms" part of the story since the game has been officially abandoned right at the Battle of Guandu which is still in the pretty early part of the Three Kingdoms timeline. But it really fails to capture the colorfulness of the story, the characters and the setting as a whole. You get the traditional TW turn-based campaign strategy and the real-time battle, both of which are a lot more developed, refined and complex than ROTK's relatively simple and straightforward strategy and combat. TW3K is a Total War game first and foremost and Three Kingdoms game only as an afterthought. The characters of the TK are really at the front and centre of all ROTK games, their personality, strengths and weaknesses, as well as connections, likes and dislikes are all well illustrated and play a part in the game. But ROTK is a much much better Three Kingdoms simulation game. ![]() TW3K is a better game overall with a more refined strategy system and complex tactical battles. You actually summarized it pretty well yourself.
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